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פסח | The Four Cups of wine and the Four Freedoms by Aurora Mendelsohn

Traditionally each cup in the Passover Seder is liked to a promise made by God in these verses, Exodus 6:6-7. The four cups can also be associated with the Four Freedoms first articulated by US President Franklin D. Roosevelt on January 6, 1941, which were an inspiration for the Universal Declaration of Human Rights and were explicitly incorporated into its preamble. . . .

פסח | A Kavanah for Human Rights for the Passover Seder from T’ruah

We are hereby ready to fulfill our obligation of K’vod Habriot, respect for the dignity of every human being. We pray that our fellow citizens shall not be the source of suffering in others. We commit ourselves to raise our voices in support of universal human rights, to know the heart of the stranger, and to feel compassion for those whose humanity is denied. May our compassion lead us to fight for justice. Blessed is the Source of Life, who redeemed our ancestors from Egypt and brought us together this night of Passover to tell the story of freedom. May God bring us security and peace, enabling us to celebrate together year after year. Praised are you, Source of Righteousness, who redeems the world and loves justice and freedom. . . .

The afikoman hiding in plain sight: On Freedom and Roleplaying in Re-enacting Judaim’s Archetypal Heroes Journey (Aharon Varady, 2011)

How good are you playing this amazing, venerable role-playing game called Judaism? Playing your whole life? Grand. So is it fun? Is it worthwhile? Would you recommend it to your friends? No. All right… so why not? Oh. Yeah. Oh… true. Ok, yeah, those are all good reasons. But what if I told you there was a way to play it better. Not everyone will catch on at first, but it should satisfy the most conservative players AND the most innovative. The geeks will love it and it will lower the bar for entry to even the most simple of players. Ok, it does sound too good to be true. But hey, what’s the point of playing the game if you’re not willing to suspend the physics of the familiar and try on a new set of rules. Embrace the illusion. Try on a new reality. Help create a new one, together. I just want players to use their imagination, feel appreciated instead of alienated, and just improve the game for everyone. So what is it? I’ll tell you. . . .


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